Snake Game (OOP)

import time

screen = Screen()
screen.setup(width=600, height=600)
screen.bgcolor("black")
screen.title("Snake Game")
screen.tracer(0)

snake = Snake()
food = Food()
scoreboard = Scoreboard()

screen.listen()
screen.onkey(snake.up, "Up")
screen.onkey(snake.down, "Down")
screen.onkey(snake.left, "Left")
screen.onkey(snake.right, "Right")
scoreboard.start_scorebord()


game_is_on = True
while game_is_on:
    screen.update()
    time.sleep(0.1)
    snake.move()

    if snake.head.distance(food) < 15:
        scoreboard.increase_scoreboard()
        snake.extend()
        food.refresh()

    if snake.head.xcor() > 290 or snake.head.xcor() < -295 or snake.head.ycor() > 295 or snake.head.ycor() < -295:
        game_is_on = False
        scoreboard.game_over()

    for segment in snake.segments[1:]:
        if snake.head.distance(segment) < 10:
            game_is_on = False
            scoreboard.game_over()

screen.exitonclick()

Last updated