Snake Game (OOP)
import time
screen = Screen()
screen.setup(width=600, height=600)
screen.bgcolor("black")
screen.title("Snake Game")
screen.tracer(0)
snake = Snake()
food = Food()
scoreboard = Scoreboard()
screen.listen()
screen.onkey(snake.up, "Up")
screen.onkey(snake.down, "Down")
screen.onkey(snake.left, "Left")
screen.onkey(snake.right, "Right")
scoreboard.start_scorebord()
game_is_on = True
while game_is_on:
screen.update()
time.sleep(0.1)
snake.move()
if snake.head.distance(food) < 15:
scoreboard.increase_scoreboard()
snake.extend()
food.refresh()
if snake.head.xcor() > 290 or snake.head.xcor() < -295 or snake.head.ycor() > 295 or snake.head.ycor() < -295:
game_is_on = False
scoreboard.game_over()
for segment in snake.segments[1:]:
if snake.head.distance(segment) < 10:
game_is_on = False
scoreboard.game_over()
screen.exitonclick()
from turtle import Turtle
import random
class Food(Turtle):
def __init__(self):
super().__init__()
self.shape("circle")
self.penup()
self.shapesize(stretch_len=0.5, stretch_wid=0.5)
self.color("red")
self.speed(0)
self.refresh()
def refresh(self):
random_x = random.randint(-28, 28) * 10
random_y = random.randint(-28, 28) * 10
self.goto(random_x, random_y)
from turtle import Turtle
ALINGMENT = 'center'
FONT = ('Times New Roman', 24, 'bold')
class Scoreboard(Turtle):
def __init__(self):
super().__init__()
self.score = 0
self.hideturtle()
self.penup()
self.color("White")
self.goto(0,260)
def start_scorebord(self):
self.write(arg=f"Score: {self.score}", align=ALINGMENT, font=FONT)
def increase_scoreboard(self):
self.clear()
self.score +=1
self.start_scorebord()
def game_over(self):
self.goto(0,0)
self.write(arg="GAME OVER", align=ALINGMENT, font=FONT)
from turtle import Turtle
START_POSITION = [(0,0), (-20, 0), (40,0)]
MOVE_DISTANCE = 20
UP = 90
DOWN = 270
LEFT = 180
RIGHT = 0
class Snake:
def __init__(self):
self.segments = []
self.create_snake()
self.head = self.segments[0]
def create_snake(self):
for position in START_POSITION:
self.add_segment(position)
def add_segment(self, position):
new_segment = Turtle("square")
new_segment.color("white")
new_segment.penup()
new_segment.goto(position)
self.segments.append(new_segment)
def extend(self):
self.add_segment(self.segments[-1].position())
def move(self):
for seg_num in range(len(self.segments) - 1, 0 , -1):
new_x = self.segments[seg_num - 1].xcor()
new_y = self.segments[seg_num - 1].ycor()
self.segments[seg_num].goto(new_x, new_y)
self.head.forward(MOVE_DISTANCE)
def up(self):
if self.head.heading() != DOWN:
self.head.setheading(UP)
def down(self):
if self.head.heading() != UP:
self.head.setheading(DOWN)
def left(self):
if self.head.heading() != RIGHT:
self.head.setheading(LEFT)
def right(self):
if self.head.heading() != LEFT:
self.head.setheading(RIGHT)
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